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Medios 1 para el artículo Procedural Props Shader

Descripción

A procedural shader made to deal with video memory bottlenecks and textures inconsistency.

  • Based on tile texturing, it can give 2000 px/m texture density using the mix of reusable tiles and small unique trextures.

  • The unique textures can be arranged in a grid and the grid cells can be selected with custom data.

  • It uses VC to select materials from curves, which can be tweaked at any time within UE.

  • 3 effects - dirt, weathering and damages are flexible to set with curves and material instances. Effects intensity can be changed with custom data.

Outputs support:

  • Base colour

  • Roughness

  • Specular

  • Metallic

  • Normal

  • Subsurface

  • Opacity (VC - alpha channel)

  • Emissive colour

More info in the video: https://youtu.be/eSqX5EE9gQE

This pack is managed via a single master project. 00_Common folders contain assets shared among the listings.

Please consider to check the props listings, if you're looking for the UK setting props - London Street Props | Fab, London Street Props (Free) | Fab

Support: Procedural Props Shader | Support : u/Minimaliano

Formatos incluidos