
설명
Complete Menu System is a Blueprint plugin for Unreal Engine 5 that gives any game a production-ready menu out of the box — Main Menu, Pause Menu, and a full Settings system with audio, graphics, display, controls remapping, and gameplay options, all in one drop-in package.
Built on CommonUI design principles, the system works seamlessly with mouse, keyboard, and gamepad. Switch input methods at any time — no additional setup required.
MAIN MENUNew Game / Continue Game flow
Credits screen with scrolling system, roles and categories support
Audio Settings — master, music, SFX volume controls
Graphics Settings — quality presets and individual options
Display Settings — resolution, window mode, vsync
Controls — full input remapping via Enhanced Input User Settings
Gameplay Settings — configurable per-project options
Resume Game
Access to full Settings system
Return to Main Menu
Built on CommonUI — future-proof as Unreal Engine updates
Works with mouse, keyboard, and gamepad — seamless input switching
Localization support — 6 languages included (English, French, German, Italian, Spanish, Polish); automatically picks up any additional languages added to your project
Plugin-based — drop into any project with minimal setup
Example Main Menu and Game maps included in plugin content
Requires the CommonUI plugin (included with Unreal Engine) and Enhanced Input User Settings enabled in Project Settings → Enhanced Input → User Settings.
To load localization files, add this line to DefaultGame.ini:
[Internationalization]
+LocalizationPaths=%GAMEDIR%Plugins/CLM_MenuSystem/Content/Localization/MenuSystem
Any UE5 game project — indie games, game jams, prototypes, or production titles — that needs a complete, polished menu system without building one from scratch.









