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Multimedia 1 dla listy Stone Manor: Modular Interior & Exterior
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Opis

Stone Manor A: Modular Interior & Exterior Kit is a complete, game-ready environment asset pack designed for building atmospheric, historical manors and buildings in a classic, period-accurate style.

All assets are fully modular, grid-snapped, and optimized for high-end performance using Nanite technology. The kit includes a wide range of exterior elements (walls, roofs, foundations) and rich interior modules (wall paneling, floors, stairs), as well as functional door Blueprints, a set of atmospheric decals, and advanced Material Instances.

Thanks to the well-organized structure, this set allows for rapid level assembly and easy customization of visual parameters, ensuring a consistent and authentic look for historical architecture.


Key Features:

  • Modular Design: Fully modular components for creating unique, custom buildings.

  • Nanite Optimized: High geometric detail with optimized performance for modern hardware.

  • Customizable Materials: Easy adjustments to colors and surface parameters via Material Instances.

  • Ready-to-use Blueprints: Interactive elements (doors) ready to be dropped into your scene.

  • Grid Snapped: Perfect alignment for fast and efficient level design.


Meshes

  • 67 modular meshes (FBX)

  • Fully grid-snapped

  • Low-poly, game-ready

  • One LOD (optimized - lowpoly, 2k and 1k textures in seperate zip)

  • Proper collisions set up

Materials

3 Master Materials:

  • Main

  • Glass

  • Decal

  • 23 Material Instances (color, variation setups) & 5 decals Instances

Blueprints

  • 6 door blueprints:

  • Interactive door (open/close with key press F)

  • All blueprint parameters editable (speed, movement, behavior)

Technical Info:

  • Nanite Support: Yes

    • Documentation for Nanite: This product is built using Nanite technology for high-detail geometry. To ensure the assets display correctly, please follow these project settings:

      • Rendering API: DirectX 12 or Vulkan must be enabled.

      • Shader Model: Support for Shader Model 6 (SM6) is required.

      • Virtual Shadows: It is recommended to use Virtual Shadow Maps for the best visual fidelity with Nanite meshes.

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