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Медиа 1 для объявления Heavy Metal Baby

Описание

👍 Fury | Heavy Metal Baby

 

A fully rigged, modular second 3D model for my new Fury Series.

Furry Series list:

 1. Ghost Fury

 2. Phantom Fury

 3. Heavy Metal Baby this character PROMO VIDEO and LONG VIDEO PREVIEW

She is based on the Epic Skeleton.

Ideal character for strategy, third-person shooters,

post apocalypse worlds, futuristic scenario, sci-fi RPGs,

movies, astronautic adventures and virtual reality exploration.

Renders are made in Unreal Engine 5 and Marmoset Toolbag 4.

Used program: ZBrush, Maya, Substance Painter, UVLayout.

Social Links: 🔗 ArtStation | 🔗 Instagram | 🔗 YouTube

 

Key Feature:

Fully Rigged with UE5 Rig

Base animation includes

Easy of Material Instance: Armor, Body, Head, Hair and Eyes

 

 Heavy Metal Baby Main

🈯️ Faces 57721 ❎ Tris 57721 ✳️ Verts 33668

⚙️ Rig

This Character rig is based on a UE Mannequin skeleton.

The main bones hierarchy has remained untouched for easy retargeting.

With additional bones you can apply physics to different parts.

 

✧ Tested with various animations

  Lyra Starter Game

     Game Animation Sample Project

     Advanced Locomotion System v4

     Standard 3rd person animations

     Female Interactions Animations

     Mocap Library

     ARLS + Horse Animset

     Succubus AnimSet

     Valley of the Ancient

     Close Combat: Swordsman          

 

⚔️ Textures

🌟 Textures are packed for better optimization

 

⚔️ Unreal Engine Project

🌟 Epic Skeleton rig with additional bones

🌟 Physics are not included. It’s advisable to use the KawaiiPhysics plugin for the best-looking results.

🌟 3rd person standard animations are included

🌟 Blueprints are not included

 

 

• • • 🎓FAQ• • •

 

Q: Need help with the model, how to contact you?

Q: Can I request customization? Are you available for commissions? 

A: The best way to contact me is through email 📧 [email protected].

Expect an answer in the working week.

Q: Can I use this model in 3dsMax / Cinema 4D / Blender / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

However, they are originally made in Maya and some software might not recognize them correctly.

Unfortunately, I cannot give you support for this software because

I do not have any experience with them.

The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

 

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc )

through email 📧 [email protected].

For verification purposes, I will ask you for the Invoice ID.

Expect an answer in the working week.

 

 

^Best wishes!^

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