
Beschreibung
Cy Tick – Advanced Tick Management System for Unreal Engine 5
Cy Tick is an advanced Unreal Engine 5 plugin that provides a centralized, flexible, and high-performance tick management system, usable in both C++ and Blueprints.
It allows you to register multiple ticks simultaneously, each with its own tick group, execution frequency, and priority, without relying on Unreal Engine’s native ticking system.
✨ Key Features🕒 Advanced Multi-Tick System
Register as many ticks as needed on the same object.
Each tick can have:
Its own tick group
Its own execution frequency (interval)
Its own priority
Ideal for decoupling gameplay logic, systems, and tools.
🔄 Native Unreal Tick Replacement
Ability to disable and replace Unreal’s native Tick for:
Actors
Actor Components
Centralized tick management for better control and predictable performance.
🧩 Tick Support for Non-Tickable Objects
Add ticks to UObjects that do not normally support ticking.
Supports generic objects through interface-based ticking.
Perfect for:
Managers
Systems
Custom frameworks
⚙️ Full Tick Parameter Control
Each tick is fully configurable:
Tick group (Pre Physics, Post Physics, Slate, Frame, etc.)
Custom tick interval
Priority (Low / Mid / High)
Runtime enable / disable
Tick during pause
Real time or scaled time
Configurable Dedicated Server support
Real or accumulated interval evaluation
🧠 Tick Execution at Every Frame Stage
Cy Tick allows code execution at nearly every stage of the Unreal frame:
Start Frame / End Frame
Begin World / End World
Pre / Post Actor Tick
Pre / During / Post Physics
Post Update Work
Last Demotable
Pre / Post Slate (Client & Editor)
Core Ticker
Pre End Frame
👨💻 Blueprint & C++ Friendly
Dynamic Blueprint delegates
Native C++ delegates
Safe handles for every registered tick
Runtime modification (group, priority, interval, enable/disable)
🚀 Performance & Safety
Centralized management via a GameInstanceSubsystem
Deferred and safe add/remove operations
Priority-ordered execution
Low runtime overhead
🎮 Supported Unreal Engine Versions
Unreal Engine 5.3 to 5.7 , Win64 , Linux , Android




