
Açıklama
Spire Systems Health Feedback System is a Blueprint-only health and player-feedback layer for Unreal Engine 5.8.
Add reusable health, damage, healing, health-state events, health bars, floating feedback, display names, low-health behavior, death state, reset behavior, and multiple health-change result types without building a complete combat framework.
The system supports normal damage and healing along with critical damage, reduced damage, Blocked, Immune, and Shielded feedback results.
Blocked, Immune, and Shielded represent the result of a health transaction. They are not timed status effects owned by Health Feedback System.
Interface-based health events and a generic ApplyHealthChange entry point allow external gameplay systems to send health changes into the feedback layer.
Ability Cooldown System and Status Effect System Lite can optionally participate in the validated Ability → Status Effect → Health Feedback flow.
Engine: Unreal Engine 5.8
Implementation: Blueprint only
Networking: Not included
Enhanced Input: Used by the demo
External Spire Dependencies: None required
Documentation: Included




