Description
Introducing the Crossroad Generator designed for Unreal Engine 5. This tool is tailored to produce realistic and dynamic procedural road infrastructures for your game or cinematic projects. The Crossroad Generator, functioning as a blueprint-based actor in Unreal Engine, offers a range of features to enhance and accelerate your road-building process. With just a few clicks, you can effortlessly create a complex road system that would typically require hours of manual placement of individual assets in your scene.
All assets have been rendered in Unreal Engine 5.4.
Art created by Rendertale Artists.
Showcase: Crossroad Generator
Tutorial Series On How To Use Crossroad Generator
Key Features of the Crossroad Generator
Blueprint generator loaded with high-quality modules covering various road and crossroad types.
Unique road snapping system.
Automatic spawning system that facilitates precise placement and alignment of roads that ensures a tight and orderly arrangement.
Custom grouping system.
Easy creation of crossroads, roads, bridges, power lines, road signs, curbs, sidewalks, guardrails, and more with a few clicks.
Modules offer customizable settings and mesh variations.
Integration with landscape deformation and road projection options.
Advance settings enabling material overrides, collisions, shadow casting, and culling distance for game optimization.
Simple UI.
Baking to static mesh or Nanite with utility widget.
Performance mode for faster editing.
Combine the Crossroad Generator with the Procedural Content Generation (PCG) framework in Unreal Engine for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
Important Notes
Please, ensure that virtual texturing support and geometry script plugin is enabled in your project!
Project does not include environment maps - only 3D assets are provided.
Free of all legal issues, ensuring safe use in commercial projects.
Included formats
- versions