Metal rusty electric box with long cables.
This is similar to "Industrial Box D" but it is a different mesh that uses different textures.
This model should be placed with its back to the wall because its back part is very simplified.
Includes both variants:
Textures:
✅ Diffuse - reconstructed from photographs
✅ Roughness map (in linear space, not sRGB!)
❌ No metalness map (no metallic parts in this model)
✅ Normal map (DirectX format) - only for lowpoly mesh (baked from highpoly mesh)
Normalmaps in DirectX format
Opened mesh (hole in the back)
Orientation: Z+ is up (as in Unreal Engine)
Height: 2.26 m