
Opis
High Detailed Photorealistic Rhesus Monkey – Rigged and Animated version- completely UVmapped and textured.
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This scene is Ready to render exactly as you see above with Arnold settings.
This model has been modeled with a clean topology based on loops and quads.
It is FULLY RIGGED.
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The model is provided with 8k high resolution textures , displacement and normal maps.
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Formats included
Maya 2026
rhesusMonkey_Rig_maya2026 .ma – default rig
walkRef.ma – walking animation – loop – 25 frames
FBX
rhesusMonkey_Rig.fbx (fully functional fbx exported from Maya)
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Measurement units: centimeters
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Polycount:
Total: 61786
main mesh: 42224
mouth and tongue: 18666
eyes, corneas : 896
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Xgen Notes:
Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.
RIG and ANIMATION NOTES: (RIG DEMO): (RIG DEMO)
The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:
Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Individual fingers crtls
Squeeze+Squash Spine
Individual clavicles crtls
Jiggles to control deformations
Colored Ctrls.
And more..
Varius jiggles around the body to help simulating skin
BlendShapes included:
-eyes blink
-aggressive
-surprised
Animation included:
– walking animation – – loop – 25 frames
















