A realistic, high quality Christmas tree with a low polycount.
The model is logically separated into objects for convenient editing etc.
Pivot point at 0,0,0
Dimensions: 0,95m x 0,98m x 1,84m
Materials: 3 (Tree, Ornaments, Rug)
Triangles: Tree (30,112)
Includes:
PBR AO/Metallic/Roughness Textures, with Specular also included for the tree, stand and trunk parts
Unwrapped UVs, with necessary Overlapping for the needles and duplicated parts
Three color variants: Regular, White and Pink
Emissive lights
4K, 2K and 1K textures (basecolor, ao, opacity, normal, roughness, metallic, specular, subsurface, emission)
Note:
The opacity/alpha map uses the color, not the alpha channel
In Unreal, check Combine meshes in order to import the model in one piece!