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Медиа 1 для объявления SparkFXPreviewer – In-Editor VFX & Animation Preview Tool

Описание

SparkFXPreviewer – In-Editor VFX & Animation Preview Tool - No Play Mode Required

SparkFXPreviewer is a production-grade editor-only tool that brings traditionally in-game systems—projectiles, rapid fire, impacts, trails, and camera shakes—directly into your authoring workflow. Preview and validate VFX against animations and environments.

🎯 Built For VFX Artists, Designers, and Technical Artists

Iterate 10x faster with no PIE, no waiting, no build times. Author, preview, and validate complex effects safely inside the editor using a dedicated preview window and animation timeline.

⚡ Core Features
  • Real-time animation scrubbing with timeline controls

  • Trigger VFX, audio, and camera events at precise frames

  • Preview projectile motion (linear, arc, ballistic, custom direction)

  • Deterministic impact and trail visualization

  • Live Niagara-style inspector workflow

  • Multi-track support for VFX, sounds, projectiles, and camera shakes

  • Fast iteration without gameplay simulation overhead

  • Export Animation Notifies directly from SparkFXPreviewer to animation assets

  • Full preset save/load workflow for reusable setups

🎬 Ideal For
  • VFX prototyping before gameplay implementation

  • Cinematic and gameplay effect timing

  • Director reviews and presentations

  • QA validation and effect iteration

  • Rapid artist-driven workflows

  • Teaching and training environments

💼 LicensePersonal License

For solo developers and individual creators

Professional License

For studios, teams, and commercial productions

🔗 Live Documentation

https://sparkfxlabs.com/sparkfxpreviewer/docs.html#installation

https://sparkfxlabs.com/sparkfxpreviewer/docs.html#overview

🎬 Videos

Promo Video https://vimeo.com/1158064952

Additional Demos https://vimeo.com/1155316012 https://vimeo.com/1153283887

Tutorials — Coming Soon

Editor-Only Plugin | Unreal Engine 5.5 / 5.6 / 5.7 | Production-Ready | Actively Developed

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