
描述
Car-Parking01
Object:
Made in Blender.
Models centered at origin 0,0,0.
Real world scale (cm).
Dimensions/cm:
H: 11cm
W: 16cm
L: 184cm
Textures/Materials:
PBR textures.
Uv Unwrapped.
Non-Overlapping.
Textures resolution from 1k to 2k for different plataforms.
Textures in png. format.
Materials and textures named.
Textures set available:
2k PBR Metal/Rough: BaseColor, Normal(OpenGL), Roughness, Metallic, AO.
1k Unity HDRP: BaseColor, MaskMap, Normal.
1k Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic.
Geometry:
Polygon-mesh.
Vertices: 278
Polygons: 294
Triangles: 552
File formats:
Blender
glTF
Fbx
Obj
Additional notes:
Other formats than Blender may be necessary to apply the textures manually.
Trademarks and logos do not exist in real life.













