
설명
The Active Camo System is a Blueprint-based, replicated character cloaking system designed to recreate a classic sci-fi active camouflage ability. It transitions characters into a semi-transparent cloaked state that is synchronized across multiplayer clients, making it ideal for stealth, infiltration, and tactical gameplay. The system is easy to integrate into existing character projects and supports activation and deactivation during gameplay. You will require Plugin that usually come installed default be unreal when starting a pack. But does not use any special plug in.
[Documentation] ( https://drive.google.com/file/d/11lAk1l9GtzIRYFO4YLr9rRVDVmjQcutn/view?usp=drive_link )
[Demo]{https://drive.google.com/file/d/1MLX85mSF9vADnI0TUNl7DhOYYrW5KvCf/view?usp=sharing}
AI-Generated Content Notice
AI generation is used only to assist with creating some of my own original custom assets and supporting content. It is not used to copy or reproduce another creator’s work or intellectual property.
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Glass Cross Gaming uses AI as a development tool for original content while all gameplay systems, Blueprint logic, integration, testing, and product design are created and assembled for the products being sold.





