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Bring immersive farming mechanics to your game in minutes with this fully replicated and multiplayer-ready system!
The Farming System offers a streamlined, component-based setup that makes integration fast and easy. Simply add the
Farming Component to your PlayerController and bind your desired input keys to the included Component Eventsโno complicated setup required. Example maps and setups are included to get you up and running quickly.
Designed with flexibility and scalability in mind, the system is fully replicated for multiplayer use. Whether you're building a survival game, an RPG, or a simulation, this farming system will provide your players with a satisfying crop-growing experience.
โ Key Features๐ฑ Grow & Harvest Crops โ Add and manage plantable actors with multiple growth stages.
๐ง Watering System โ Add or drain water from plants with adjustable thresholds.
โณ Custom Growth Timers โ Configure how long each crop takes to grow, and how quickly it loses water.
๐ Placement Snapping โ Snap planting to nearby crops for neat, grid-like layouts.
๐งฑ Collision Checks โ Prevent planting in invalid or overlapping areas.
๐น๏ธ Component-Based Input โ Clean and modular input system for quick integration.
๐ Multiplayer Ready โ Full replication support for online gameplay.
Make farming fun and functional in your Unreal Engine project with this powerful and easy-to-use system!
Documentation