Procedural OSB / Chipboard Master Material created for Unreal Engine 5.
This material is fully customizable and optimized for real-time environments, featuring adjustable tiling, height intensity, normal intensity, opacity masking, and procedural controls.
Designed for construction, industrial, survival, abandoned, and architectural environments.
Features
Included Maps
Base Color
Normal
Roughness
Height
Opacity
AO
Perfect For