
Descripción
THE SYSTEM HANDLES THE INTERACTION,
YOU HANDLE WHAT HAPPENS AFTER.
Modular Framework.
SHOWCASE
Whether it’s ammo on the ground or a hidden coin on a top shelf, your character procedurally leans, reaches, and grabs seamlessly. However, the visual interaction is NOT the only quality of this product. The underlying system is highly Modular & Dynamic, built based on Modern & Pro workflows. YOU CAN DISABLE VISUAL INTERACTION.
Why This Saves You Lots Of Hours:
A Whole Framework Is Waiting FOR YOU
Multiple Types Of Interaction: Press, hold, on collided.
Procedural Interaction: The system automatically triggers procedural systems to reach the item/object of desire.
Dual-Hand Support: Works independently with Left Hand, Right Hand, or both (automatic mode).
Auto-Character Alignment: The system smoothly guides the character's distance and orientation before interaction.
Note: The visual interaction is only for items that are meant to be picked up (weapons, items, etc…). Interactable actors like a door will work, but visual interaction will not look right (this might change in upcoming updates).
BONUS CONTENT:
UI examples for press & hold methods (filling bar for hold method).
Head look at object.
Interaction overlay materials with pulsing effects (simple outline, Shiny, simple glow).
Sounds for interactions








