
Beschreibung
JANKO — MetaHuman Character
A young, grounded, and emotionally expressive MetaHuman designed for Unreal Engine 5.6 and MetaHuman Creator. Janko embodies vulnerability and realism — ideal for historical dramas, survival narratives, war-time stories, gritty worlds, or any cinematic environment that demands authenticity.
He features a fully custom groom, high-resolution facial textures, distressed handcrafted clothing, and full MetaHuman rig compatibility. Clothing has been automatically skinned for seamless integration into any UE 5.6 production pipeline.
In Action
Animation Demo
Basic tutorial
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial
Description
Janko is a complete MetaHuman character built with a focus on natural detail, subtle imperfections, and realistic storytelling.
His skin includes complex breakup, blemishes, discoloration, and micro-detail suitable for extreme close-ups.
The outfit is entirely custom: worn fabric, layered dirt, stitched repairs, and natural folding — all textured in 8K/4K. Clothing is automatically skinned (auto-weighted) for immediate use inside MetaHuman Creator and Unreal Engine.
The custom groom is a short, natural haircut represented both as a hand-crafted groom and as a parametric MetaHuman hair profile, offering flexibility depending on production needs.
Key Features
✔ Fully compatible with Unreal Engine 5.6 & MetaHuman Creator
✔ Custom strand-based groom + parametric hair version
✔ Distressed handcrafted clothing with 8K/4K textures
✔ Automatic clothing skinning for instant MetaHuman rig integration
✔ 4K facial textures with detailed micro-imperfections
✔ Designed for cinematic realism and narrative depth
✔ Perfect for survival, war, drama, historical, dystopian, or NPC roles
Technical InformationGroom
Custom strand-based groom (short haircut)
Natural breakup, directional layers, and realistic density
Includes parametric hair variant compatible with MH Creator
Optimized for Lumen, Path Tracing & MetaHuman shading
Textures
Cloth: 8K / 4K (BaseColor, Normal, Roughness, ORM, Masks)
Face: 4K (BaseColor, Normal, Roughness, Subsurface)
Clothing
Fully custom shirt, trousers, boots, and layered fabric wraps
Complex dirt, stains, damage and stitching detail
Auto-weighted (automatic skinning) for the MetaHuman skeleton
Cloth simulation–ready
Compatibility
MetaHuman Creator 5.6+
Unreal Engine 5.6+
Supports:
LiveLink
Facial animation
Standard MH Control Rig
Lumen & Path Tracer
What’s Included
1× MetaHuman Character: Janko
1× Custom Outfit (shirt, trousers, boots, wraps)
1× Custom Groom + Parametric Hair
8K/4K clothing texture sets
4K face textures
Material instances with adjustable parameters
Automatically skinned clothing, ready for animation






