
์ค๋ช
The Rappel System Multiplayer brings realistic and fully replicated rappelling mechanics. Players can rappel in all directions, align with walls, perform jumps, and seamlessly enter or exit from anchors โ all synced perfectly across multiplayer.
| ๐ฅ Showcase Video | ๐ Documentation | ๐ฌ Discord
| ๐บ Implementation Video
| ๐บ Implementation Video with GASP
Note :- Implementation process is same for both Singleplayer & Multiplayer version.
๐ Features:
Fully Network Replicated โ Movement, and IK perfectly synced between server and clients.
Rappel in 4 Directions โ Up, Down, Left, and Right with smooth transitions.
Entry & Exit From Top & Bottom โ Flexible anchors allow seamless start and finish points.
Dynamic Rope Flow โ Rope runs from top anchor through both hands to the bottom.
Rappel Leg IK โ Feet align naturally with surfaces for wall contact.
Rappel Jumps โ Jump down, left, right & in-place (jump back and land where you started).
Customizable & Flexible โ Exposed variables let you tweak speed, offset, offsets, and more with ease.
Rope Visiblity - For each Rappel Spot's there is exposed variable to you can select with rappel spot have Rope visible or not.







