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Realistic Animated Rock Pigeon 제품 등록을 위한 미디어 1개

설명

Please look at the videos below, you can see the animations and how it works in different software.

All animations in a rendered video:

https://youtu.be/PepXrvsYGlw

in Maya:

https://youtu.be/WnqWa2U6vEU

in 3DS Max:

https://youtu.be/87wfXL7cpIU

in Cinema4D:

https://youtu.be/Y0RLeK12Xlw

in Blender:

https://youtu.be/89c8ZGQExm4

in Unity:

https://youtu.be/r9LhqKwU4t4

in UnrealEngine:

https://youtu.be/EhFUIzH4lmw

inspection in the Sketchfab:

Sketchfab Viewer

high-resolution (4k) PBR textures

  • Diffuse map

  • Alpha map

  • Normal map

  • Ambient Occlusion map

  • Specular map

  • Roughness map

LOD information (count, number of levels)

  • Polygons_LOD0: 12,469 (Tris_LOD0: 23,096)

  • Polygons_LOD1: 10,131 (Tris_LOD1: 20,132)

  • Polygons_LOD2: 3,508 (Tris_LOD2: 6,906)

  • Polygons_LOD3: 954 (Tris_LOD3: 1,752)

Available Formats:

  • Maya 2024 (Arnold Material)

  • 3DS-Max 2024 (Arnold Material + Default Physic Material)

  • Cinema4D 2023 (Standard Material)

  • Blender 3.3 (Eevee Material)

  • FBX

  • Collada Dae

  • Unreal Engine 5.3

  • Unity 2021.3.15 (with a c# controller script)

34 different animations. List of the animations and the frames(30 fps):

  • walking: 2-65

  • running: 67-94

  • startFlying: 96-136

  • flying: 177-196

  • gliding: 197-411

  • gliding(notFlapping): 232-371

  • soaring: 137-156

  • soaringToFlyingTransition: 157-176

  • flyingTransitionToDescending: 512-531

  • descending: 532-551

  • landing: 552-621

  • gettingHit_DyingInTheAir: 412-443

  • falling: 444-458

  • hittingTheFloor: 459-508

  • startEating: 622-636

  • eating: 637-891

  • stopEating: 892-905

  • pooping: 906-1046

  • lookingAround: 1047-1251

  • goingToSleep: 1252-1521

  • sleeping: 1522-1541

  • endingOfSleep: 1542-1591

  • stretching: 1592-1651

  • cleaningItsWing: 1652-1716

  • cleaningItsBackWing: 1717-1826

  • cleaningItself: 1827-1941

  • scratchingHeadWithFoot : 1942-2081

  • attack: 2081-2111

  • gettingHit_DyingOnTheGround: 2111-2150

  • dancing: 2167-2375

  • turningLeft(flying): 2390-2409

  • turningRight(flying): 2412-2431

  • turningLeft(gliding): 2435-2573

  • turningRight(gliding): 2581-2719

The model is rigged, but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints (armatures).

I made all the animations the same way.

Don't hesitate to get in touch with me if you need any help.

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