The character is fully sculpted, textured, rigged and animated by me.
The final tri-count is 62k. Total maps are 2x 4k maps sets (Albedo, Metalness, Occlusion, Roughness and Alpha) plus materials for the eye, eye occlusion, tear-line and eyelashes.
ZIP file includes OBJ model, MIXAMO fbx and Zbrush ZTL as well as the Toolbag Materials and all the textures