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Description

Ultimate Multiplayer System (AWS Integrated)

made by Lion.Wukakuki and Yu-Hsin Cheng(MomoKamiShin)

Stop reinventing the wheel. The Ultimate Multiplayer System is the all-in-one backend-as-a-service (BaaS) bridge for Unreal Engine, designed to help you deploy a professional-grade multiplayer experience without writing thousands of lines of boilerplate API code.

Whether you are building a competitive shooter or a persistent RPG, this plugin integrates essential cloud services directly into your Unreal project, allowing you to focus on gameplay instead of infrastructure.

๐Ÿš€ Key Features

Full AWS Integration Suite

  • AWS Cognito: Robust Identity Provider (IdP) module. Securely handle user registration, login, and identity management out-of-the-box.

  • AWS GameLift: Complete server management. Handle dedicated server communication, game sessions, player sessions, and matchmaking directly from your project.

  • AWS AppSync / GraphQL: Modernize your data communication. Connect directly to GraphQL APIs for efficient, flexible data fetching and real-time updates.

  • AWS DynamoDB: Seamless database interaction. Easily store and retrieve player data, inventories, and game states.

  • AWS Lambda: Trigger serverless cloud logic directly from your Unreal environment.

  • AWS S3: Reliable cloud storage for game assets, screenshots, or user-generated content.

  • AWS CloudWatch: Real-time visibility. Collect logs from shipping builds to debug player issues in the wild.

Built-in Quality of Life Modules

  • Advanced Voice Chat: Integrated voice solution featuring Echo Cancellation and Noise Suppression. Fully compatible with Unreal Engineโ€™s native Sound Classes and Audio Effects.

  • Professional Loading Screen: A drag-and-drop module to manage seamless transitions between local levels and remote server connections.

๐ŸŒ Linux Dedicated Server Toolkit

Packaging a dedicated server shouldn't require downloading and compiling the entire Unreal Engine source code. It includes a dedicated server toolkit that empowers you to:

  • Skip the Source Build: Easily package your project for Linux (x64 and ARM64) using the standard Epic Launcher version of Unreal Engine.

  • One-Click Workflow: Bypass the hours of overhead associated with manual engine compilation.

  • Streamlined Deployment: Get your server-ready binaries packaged and ready for deployment to cloud providers (like AWS GameLift) significantly faster.

๐Ÿ›  Why Choose This Plugin?

  • Production Ready: Specifically built for shipping builds.

  • Developer Friendly: Modular design allows you to use only what you need.

  • Save Months of Work: Bypass the complexity of custom backend integration and get straight to the fun part of game development.

๐Ÿ“š Resources & Support

Need help getting started? Check out our official documentation and tutorial series to see the system in action:

๐Ÿ›ก Committed Support

We know that backend integration can be complex. That is why we prioritize fast, reliable support for every customer.

  • Responsive Assistance: Our average response time is under 2 hours. We are committed to ensuring you aren't left waiting when you're in the middle of a development sprint.

  • Proven Satisfaction: Our customers consistently rate our after-sales support as a key highlight of their experience with the Ultimate Multiplayer System.

  • Community-Driven: Have a question or a feature request? Join our Discord community to get help directly from us and other developers.

Don't worry about getting stuckโ€”we are here to help you get your game across the finish line.

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