
Description
Build atmospheric medieval villages faster with a collection of 143 optimized static meshes, including 11 detailed houses and supporting architectural elements. Designed for Unreal Engine 5, this pack is ideal for fantasy villages, ruins, forest settlements, RPG environments, and cinematic scenes.
Create varied layouts while maintaining a consistent medieval visual style. The pack includes custom optimized UCX collisions, shared 4K materials, LODs, splines, and example Blueprint implementations.
KEY FEATURES
• 143 static meshes
• 11 detailed medieval houses
• Architectural and environment pieces
• Custom optimized UCX collisions
• Shared 4K materials
• LODs included
• Example Blueprint implementations
• Compatible with Unreal Engine 5.3.2 through 5.7
VIDEO OVERVIEWS
Full pack: https://youtu.be/fGo-ulnzU3w
Big house: https://youtu.be/yDAkvoR4iEY
IMPORTANT NOTES
• The PCG plugin is required for the included splines.
• LOD screen sizes are optimized for dense environments and may require adjustment in large open scenes.
• Assets are delivered without smooth shading applied. Applying it without proper normal control may reduce visual quality.
• Included Blueprints are example timeline-based implementations and are not production-grade gameplay code.
• Fire elements are demonstration static meshes with emissive materials; replace them with Niagara or another particle system for production.
• Promotional foliage shown in renders is not included.
TECHNICAL DETAILS
Total models: 143 static meshes
LODs: Included
Collisions: Custom optimized UCX
Materials: Mostly shared 4K materials
Triangle count: Approximately 200 to 65,000 per asset, depending on complexity
Engine compatibility: Unreal Engine 5.3.2, 5.4, 5.5, 5.6, and 5.7
Scene foliage used for promotional purposes is by Project Nature under the Fab Standard License.

















