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Média 1 pour l'article Motorcycle Rigged Vehicle

Description

This Motorcycle rigged vehicle can be used to populate your realistic scene as a static or animated asset.

The asset is fully rigged with correct pivots and rotations for all meshes.

Blender rig use bone constrants for proper mechanics.

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For any questions/support - feel free to contact us:

Discord | Artstation

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Main features:

  • Full UE5 format setup (collisions, lightmap UVs, LODs, materials, physics)

  • Fully rigged and ready for animation

  • 4 Base Colors variations included (check preview images)

  • Separated movable meshes with correct pivot point for animation

  • Well optimised game ready asset

  • Designed for 3-rd and 1-st person view

Technical stats:

Meshes: 1SK + 1SKEL + 1PhysAssets

Materials: 2

Textures: 8 (BC, AORM, N) + 6 for Base Color variations

Polycount: 65.2K tris total

Tex. Resolution: 4K (PNG)

Texel Density: 1500 (px/m)

Textures type: PBR Metal-Rough (AO, BaseColor, Metallic, Roughness, Normal OpenGL, Opacity, Emission)

Lightmap UV: Yes

Rigged: Yes (wheels, suspension, steering wheel, stand)

Animated: No

Collision: Yes, manual

LODs: Yes, auto-generated

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