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Media 1 for listing EchoPath — Ghost Recording & Interactive Puzzle System PLUGIN

Description

Bring Your Time-Trials and Puzzles to Life! EchoPath is a highly optimized, plug-and-play ghost recording system designed for Unreal Engine. Whether you are building a speedrunning platformer, a time-loop puzzle game, or adding racing "ghosts" to your project, EchoPath handles the heavy lifting. It captures player movement and poses, replaying them as stylized phantoms with stunning, customizable afterimage trails.

Zero-Code Puzzle Setup Forget complex Blueprint logic! EchoPath comes with a built-in suite of interactive objects: pressure plates, sliding doors, disappearing barriers, and multi-waypoint moving platforms. To create a puzzle, simply place a pressure plate and a door in your level, select the plate, and add the door to its "Linked Actors" array. It’s that easy. Objects react seamlessly to both the player and the recorded ghosts.

Visually Polished & Performant Built with performance in mind, the system automatically disables shadows, decals, and expensive lighting on ghosts. The smart Auto-Color Palette ensures every new ghost gets a unique, stable color even if older ghosts are removed. You have full control over opacity pulsing, fade durations, and trail lifetimes.

What's inside? Everything you need to start immediately, including a first-person playable character pre-configured with camera juice (head bob, strafe lean, landing dip) and enhanced input.

Key Features

  • Frame-Accurate Playback: Record and replay full skeletal animations seamlessly.

  • Stunning Visuals: Built-in afterimage trails, opacity pulsing, and a stable auto-color palette system.

  • Interactive Puzzle Suite: Includes pressure plates, doors, barriers, and advanced moving platforms (Offset, World Position, and Waypoint Route modes).

  • No-Code Linking: Connect triggers and activatable objects directly in the editor details panel.

  • Highly Optimized: Designed for low shader complexity; automatically disables heavy rendering features on ghosts.

  • Clean Architecture: Fully interface-based (IGhostTriggerInterface, IGhostActivatableInterface) allowing easy creation of custom objects.

Bonus Character: Includes a polished first-person character with procedural camera movements and footsteps.

"Note: This plugin requires the standard Unreal Engine "EnhancedInput" plugins to be enabled inly for demo character."

Included formats