
Description
⋙ WATCH THE PREVIEW VIDEO https://youtu.be/TO1Pvy-wCFc
Two rigged humanoid characters. Six hairstyles. Interchangeable clothing.
52 Apple ARKit blendshapes. 4K PBR textures. Completely modular.
Drop them in as player characters, NPCs, companions, mages, warriors, or background citizens.
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Male & Female
6 Hairstyles (3 + 3)
Humanoid Rig (UE5)
Completely modular
A wonderful render scene
Apple ARKit Blendshapes
Adjustable body parts
Easy Color Change
Advanced materials! Tons of customization
Both weapons are included
Included: weapon, underwear, full-body, static poses.
Not included: customization systems, custom animations, locomotions,
physics, bone simulation, LODs, environments
⁺₊✧ ⋆ Polycount
The Character does not have LOD system
Male
Faces 48815 ・ Tris 96653 ・ Verts 58622
Male Nude
Faces 39898 ・ Tris 79314 ・ Verts 47544
Female
Faces 65582 ・ Tris 130007 ・ Verts 77131
Female Nude
Faces 55972 ・ Tris 111286 ・ Verts 65068
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
You can apply physics to different parts
The full list of Additional bones can be found here >
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Outfits and Modularity
The model is completely modular
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Compatible with most assets in my store.
⁺₊✧ ⋆ Body details
Full-Body is included
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It's a texture
⁺₊✧ ⋆ Physics
Hair, cloth, and accessories are static by default.
The movement shown in the preview video requires a free physics plugin.
Setup takes about 5 minutes.
UE → KawaiiPhysics (free)
docs.idafaber3d.com/unreal-engine/physics
Unity → Magica Cloth 2 ($25) or SPCR Joint Dynamics (free)
docs.idafaber3d.com/features/physics
⁺₊✧ ⋆ Unity project
Supported version: 2021.3.45f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ Shader Graph
Easily change colors of any parts
Add tattoos and scars to the head & body
Hair has subtle movements with fake wind simulation
Can be easily turned off:
1. Selecting materials
2. Switching to the default material
For URP, use Universal Render Pipeline → Lit
For HDRP, use HDRP → Lit
Proper settings & textures will remain
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Material Instances with MatID map for color change are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
Physics are not included. It's advisable to use KawaiiPhysics plugin
for the best-looking results.
⁺₊✧ ⋆ MatID Maps
Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Cornea, Clothes, Hair, Weapon
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⁺₊✧ ⋆ Support
📑 Login via idafaber3d.com to verify orders
📖 Docs & Troubleshooting → docs.idafaber3d.com
Discord ┆ ArtStation ┆ LinkedIn ┆ Patreon
Easy to work with · Compatible with most assets in my store
Actively maintained since 2021 · Changelog: docs.idafaber3d.com/reference/improvements























