
描述
A highly customizable Talent Tree & Skill Tree system designed for Unreal Engine developers who need a complete character progression, leveling, and ability upgrade solution. This plugin provides a modular, flexible, and performance-optimized system that supports both Blueprint and pure C++ workflows.
The system includes a full-featured talent tree editor, allowing easy creation and management of skill nodes, perks, passives, abilities, and upgrades. All changes can be previewed in real time directly in the editor for a smooth editing experience.
Fully compatible with Gameplay Ability System (GAS), Common UI, Enhanced Input, and includes built-in support for:
Skill / Ability QuickBars
Cooldown display
Talent points & skill point progression
Modular UI customization
Supports save/load, multiplayer replication, and extendable node behaviors through TalentTrait and TalentNodeTrait, allowing developers to create advanced RPG-style systems such as passive boosts, unlockable abilities, branching skill paths, and class specialization trees.
Perfect for RPGs, action games, shooters, survival games, or any project that requires a skill tree, perk system, or character progression.
Video Trailer : VideoTrailer
Playable Demo : TalentDemo
Video Tutorial : VideoTutorial
Discord Link : Discord
🔥Features:
✔ Talent Tree Editor
✔ Real-time Final Result Display in Editor and View Position Tracking
✔ Supports Multiple Skill Types
✔ Flexible Validation Logic
✔ Skill Quick Bar and Cooldown Display
✔ Common UI Support
✔ Enhanced Input Support
✔ Gameplay Ability System (GAS) Support
✔ Multiple Connections: straight lines and polylines.
✔ Modular Node UI Extension
✔ Save and Load Support
✔ Multiplayer Support
✔ Modular Node Trait/Processor/Fragment Expansion
✔ Multiple Start Node Support
✔ Node Lock Group
✔ Automatic Node Level Repair


