
Description
A highly customizable Talent Tree & Skill Tree system designed for Unreal Engine developers who need a complete character progression, leveling, and ability upgrade solution. This plugin provides a modular, flexible, and performance-optimized system that supports both Blueprint and pure C++ workflows.
The system includes a full-featured talent tree editor, allowing easy creation and management of skill nodes, perks, passives, abilities, and upgrades. All changes can be previewed in real time directly in the editor for a smooth editing experience.
Fully compatible with Gameplay Ability System (GAS), Common UI, Enhanced Input, and includes built-in support for:
Skill / Ability QuickBars
Cooldown display
Talent points & skill point progression
Modular UI customization
Supports save/load, multiplayer replication, and extendable node behaviors through TalentTrait and TalentNodeTrait, allowing developers to create advanced RPG-style systems such as passive boosts, unlockable abilities, branching skill paths, and class specialization trees.
Perfect for RPGs, action games, shooters, survival games, or any project that requires a skill tree, perk system, or character progression.
Video Trailer : VideoTrailer
Playable Demo : TalentDemo
Video Tutorial : VideoTutorial
Discord Link : Discord
🔥Features:
âś” Talent Tree Editor
âś” Real-time Final Result Display in Editor and View Position Tracking
âś” Supports Multiple Skill Types
âś” Flexible Validation Logic
âś” Skill Quick Bar and Cooldown Display
âś” Common UI Support
âś” Enhanced Input Support
âś” Gameplay Ability System (GAS) Support
âś” Multiple Connections: straight lines and polylines.
âś” Modular Node UI Extension
âś” Save and Load Support
âś” Multiplayer Support
âś” Modular Node Trait/Processor/Fragment Expansion
âś” Multiple Start Node Support
âś” Node Lock Group
âś” Automatic Node Level Repair


