
描述
Magnum Combat: Ultimate Combat System
Magnum Combat is a comprehensive combat system for Unreal Engine, designed to deliver an immersive and dynamic combat experience. Meticulously crafted to deliver an exceptional combat experience and give players a familiar yet incredibly fresh experience.
v1.21 UPDATE
Major Code Rework!
Smarter Enemy AI!
Enemy Difficulty and Presets!
Weapons for Enemies!
Added Disarm Mechanic!
Utilizes Motion Warping Plugin along with Contextual Animations!
Added Support for Gamepad! With VIBRATIONS!
Patrol & Patrol Actions System, You can technically make the enemy take smoke breaks, or fiddle with his phone or something,
Stealth Kill System, Just the base code for it. It's not a stealth game, yet,
Enemies can now use Guns!,
Simple Code for Death
Animation BPs now take seconds to integrate to GASP or any other Locomotion System like ALS, (Even faster integration process (I'd estimate the whole process to be about 10 minutes or even less))
Streamlined Metahuman/Other Mesh Integration As demonstrated with the Golden Agent character
Custom Reaction on Character BP (This allows you to EASILY implement reaction events, like facial expressions while getting hit/taking someone down/Attacking)
Great Improvements on the Input Based Targeting System
UNREAL 4 - 5.3 (Will get Legacy Version) 5.4+ Will get the latest update!
Key Features :
1. Intuitive Targeting System
Dual Input Targeting: Players can target enemies using both look and movement inputs, offering a combat experience that aligns seamlessly with their intentions.
2. Comprehensive Combat Actions
Attacks: Engage multiple Enemies, or Initiate Beatdowns on Stunned Enemies to keep them at bay.
Parries: Reflex-based defense with well-timed parries.
DISARM: Don't have a weapon? Take the Enemy's weapon!
Dodges: Allow players to swiftly evade incoming threats.
Takedowns: Conclude fights with dramatic and satisfying takedowns. complemented with an Action Cam System!
3. Complementary Enemy AI
Adaptive Opponents: Enemies that dynamically respond to the player’s actions, creating a challenging and varied combat experience.
4. Complementary Shop/Upgrades System
Adaptive Player Stats: Demonstrated by a Shop/Upgrades system with Experience Points as currency
5. Tutorial Blueprints
Handholding Introduction! : Yes! there are tutorial Blueprints to help me introduce you to the whole system. It's like having me there, telling you where to focus on, and How to setup your own thing!
Ready for Battle
Magnum Combat equips you with a sophisticated combat system that’s not just about the mechanics but also about the feel and responsiveness of each encounter. With its intuitive targeting and bonus features, your game is set to offer a combat experience that players will find deeply satisfying and incredibly immersive.
Bonuses*
Enhance the atmosphere with music that adapts to Gameplay!
Enhance the atmosphere with music that adapts to Gameplay!
Capture the thrill of combat with an orbiting camera that highlights key moments, especially TAKEDOWNS!
Custom coded, and perfectly integrated with Magnum Combat!
* Animations from Instant Directional Attacks
The code for Dodging! so you can Dodge in 8 Different Directions!
Features:
Live Input Based-Targeting System
Comprehensive Attack System : Beatdowns, Dash Attacks, Takedowns
100+ Motion Captured Combat Animations, custom made for the System
Melee Trace System
Adjustable Parry Window
Takedowns/Finishers
AI Behaviors
Upgrades/Shop System
Misc, like Teleporters, etc


















