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Map System

Latest Version: v2.0.0

Overview

Enhance your game’s navigation workflow with the Map System, a powerful and flexible solution designed for seamless integration into your project. Whether you’re building an open-world adventure, a tactical strategy game, or any genre in between, this feature-rich system enables you to create intuitive, immersive, and highly interactive maps with ease.

Features

  • Static Waypoints: Mark fixed locations like buildings, mission objectives, or ornaments.

  • Dynamic Waypoints: Track moving actors such as enemies or vehicles with real-time updates.

  • Minimap Component: Displays a concise overview of the level on the HUD.

  • Worldmap Component: Offers a detailed, interactive view of the entire level.

  • Fast Travel: Teleport to designated locations on the world map with a single click.

  • Interior/Exterior Map Compatibility: Seamlessly supports both indoor and outdoor environments.

  • Real-Time Pawn Transitions: Reflects updates instantly during actions like entering vehicles.

  • Custom Waypoint Placement: Allows players to set personalized waypoints on the world map.

  • Map Texture Utilities: Includes tools for capturing top-down map views to streamline setup.

  • Simplified Data-Driven Configuration: Uses data tables for effortless configuration and supports dynamic updates across levels.

  • Interactables: Display and manage interactive map elements such as collectibles, quest items, and points of interest with customizable behavior and visuals.

  • Distance Indicators: Show real-time distance markers for important actors and objectives, with automatic HUD clamping when off-screen.

  • Ranges: Visualize static or dynamic areas of influence with configurable size, appearance, and behavior.

  • Pathinding and Path Rendering: Generate optimal routes using A* pathfinding and render the resulting paths directly on the minimap and world map.

Resources

View the official product page for detailed information, update notes, and additional resources.

Product Page: [View Product Page]

Follow the official documentation for installation, configuration, integration, customization, and troubleshooting.

Documentation: [View Docs]

Download the latest playable build to evaluate the system before integrating it into your project.

Playable Demo: [Download]

Watch the official trailers for an overview of the system’s primary features and workflows.

Preview Trailer (v2.0.0): [Watch Trailer]

Preview Trailer (v1.1.0): [Watch Trailer]

Preview Trailer (v1.0.0): [Watch Trailer]

Explore feature demonstrations, implementation examples, development updates, and experimental use cases.

Dev Previews: [View Playlist]

Follow the tutorial series for integration guidance, feature explanations, customization examples, and source code walkthroughs.

Tutorials: [View Playlist]

Access all available product tutorials and structured learning materials from the official learning page.

Product Tutorials: [View Learning Page]

Learn how to build and understand the complete system through a dedicated step-by-step course.

Udemy Course: [Buy Premium Course]

External Tools and Repositories

Use the Map Texture Creator Tool to quickly generate map textures for your project. You can choose between pre-built releases or the full source code. Open-source contributions are welcome.

Releases: [Map Texture Creator - Windows]

Source Code: [Map Texture Creator Repository]

Important Notes

  • Refer to the provided documentation and tutorial resources for integration, configuration, and customization guidance.

  • Some features may require additional project configuration.

  • The playable demo is provided to demonstrate the system’s features and overall capabilities.

  • Engine compatibility and available features may vary between product versions.

Contact and Community

Technical Support

For technical questions, bug reports, feature requests, or compatibility inquiries, contact:

Email: [email protected]

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