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File multimediali per l'articolo jerry can: 1

Descrizione

High-detail, game-ready hard-surface model of an industrial steel jerry can designed for real-time engines.

The primary focus of this project was mastering hard-surface workflows, clean quad-dominant topology, crisp bevel shading, and realistic surface wear using a PBR texturing pipeline.

Asset Type: Hard-Surface Prop / Environment Asset

Topology: Low-Poly / Optimized Quad-Dominant Mesh

Poly Count: [ 7,862 Verts]

Texture Resolution: 4K PBR Texture Set (Albedo, Normal, Roughness, Metallic, Ambient Occlusion)

UVs: Non-overlapping, maximized texel density

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