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Description

Spring Summer 2025 Collection: Straight Bob

This classic salon look is a must have for any hair library. A simple, clean, jaw-line cut with choppy tips.

Compatible with Unreal Engine 5.6 (support for earlier versions coming soon).

Included:

  • `mhpkg` file for Unreal 5.6, containing the Groom, default materials from Epic, and the source Skeletal Mesh for creating new bindings.

  • `.abc` alembic groom export for earlier versions of Unreal Engine and non-Unreal software.

To use this Groom in Unreal Engine, simply drag the `mhpkg` file into Unreal Engine 5.6 or later, and select the groom from the Metahuman Creator assets library.

Alternatively, to manually create a binding for your MetaHuman character without using the Metahuman Creator:

  1. Right click the Groom -> `Create Binding`

  2. In `Source Skeletal Mesh`, select the `SKM_MH_Groom_Head` that came with the mhpkg.

  3. in `Target Skeletal Mesh`, select your Metahuman's `_FaceMesh` Skeletal Mesh

  4. Create the Binding

This should allow you to swap out the groom to any MetaHuman character from your project, without requiring use of the Metahuman Creator.

Formats inclus

Fichiers supplémentaires