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Media 1 for listing FPS Slow-Motion Bullet Time and Dive
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Description

Highly customizable, parametrized, fully Blueprints-based slow motion bullet time and diving system for FPS games built upon the FPS Template with audio pitch-shifting. Inspired by the shoot-dodge feature from Max Payne and the diving from F.E.A.R.

All functionality is in the form of custom events programmed directly in the Player Controller utilizing Enhanced Input Actions. Customizable variables include:

  • Dive speed and height.

  • Dive slow motion timescale.

  • Toggle Bullet Time timescale.

  • Dive player collider radius and half height.

Add style to your FPS games with this system. Demo video: https://youtu.be/jhDGGLdLdUQ

PLUG AND PLAY — Set player character as the provided BP_FirstPersonCharacter.

Contact: [email protected]

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