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出品Harvest Systemのメディア1

説明

Demo Video: Watch here A simple and modular system that allows players to interact directly with foliage-placed trees. As the player hits a tree, a progress widget appears and fills up. If the player stops interacting, the progress drains. Once the tree is fully harvested, it’s replaced by a Blueprint actor that can be harvested again to spawn tree trunks. No animations are used, making the system lightweight and easy to integrate.

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