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الوسائط 1 للقائمة Amusement Park Wonderland Carnival

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🎬Asset Showcase Video :

youtube.com/watch?v=wPecP3jI8Qw&feature=youtu.be

Step into a vibrant and atmospheric carnival world with Wonderland Carnival — a high-quality amusement park environment pack.

This package includes a wide variety of detailed carnival assets such as rides, decorative props, light systems, environment pieces, and animated attractions, created for Nanite and lumen based lighting.

The package also has a String Wiring & Hanging Objects System. With this tool, users can easily generate hanging cable paths between points and automatically place objects such as lamps, bulbs, or custom meshes along the wires. The system supports start/end points as well as optional intermediate control points for more complex cable layouts, making it ideal for building dynamic carnival lighting setups quickly and efficiently.

Wonderland Carnival also includes custom materials for flickering lamps, neon lights which support controllable parameters such as animated RGB effects, scrolling light patterns, glowing neon tubes, and customizable lamp color behavior through texture-driven controls

Whether you are creating an amusement park, cinematic environment, this package provides a flexible and visually rich foundation for your project.

Features

  • High-quality carnival and amusement park assets

  • Nanite based with lumen lighting

  • Modular environment workflow

  • animated rides

  • String/cable generation system

  • Automatic hanging object placement along cables

  • Controllable material for RGB lamp, Animated neon, Texture-driven lamp color customization

  • Demo scenes included

  • Ready for games, cinematics, and showcase environments

This product uses Unreal Engine 5 Nanite for Static Meshes.

Some meshes may not include traditional baked lightmap UVs and are intended for Nanite + Lumen real-time rendering workflow.

Please refer to official Nanite documentation:

https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

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