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Média 1 pour l'article Wizard Hat | MetaHuman Compatible | Resizable Outfit
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Description

Wizard Hat 🧙‍♂️✨

WizardHat is a fantasy MetaHuman accessory designed to give your characters a classic wizard or sorcerer look. It sits naturally on the MetaHuman head and fits directly on Dof4-based MetaHumans inside MetaHuman Creator in Unreal Engine.

⚙️ Key Features

• 🧙‍♂️ Classic wizard hat silhouette, ideal for mages, sorcerers and fantasy characters.
• 🎨 Single material with exposed color parameter so you can easily customize the hat color to match your character, outfit or brand.
• 🧬 Built to conform to MetaHuman body type Dof4 directly in MetaHuman Creator.
• 🎬 Ideal for cinematics, fantasy games, stylized characters and promotional renders.

🛠️ Technical Specs

• 📏 LODs: 4, optimized for real-time use.
• 🧵 Texture resolution: supports up to 4K (4096×4096), depending on your imported maps.
• 📦 Format: .mhpkg (MetaHuman accessory).
• 🧍 Body type: Dof4.

âś… Compatibility

• MetaHuman Creator support.
• MetaHuman skeleton support: Yes.
• Designed for Dof4-based MetaHuman presets.
• Unreal Engine 5.6+ via the MetaHuman pipeline.

📥 Import Instructions

  1. Download the .mhpkg file from this FAB listing.

  2. In your project, create a folder: Content/Accessories/ (if it does not exist).

  3. Create a folder inside it named WizardHat.

  4. Drag OA_WizardHat.mhpkg into the WizardHat folder to unpack.

  5. In MetaHuman Creator, drag WI_WizardHat into the appropriate Accessories or Head/Headwear slot and double-click to apply. 🧙‍♂️✨

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