Highly detailed, realistic 3D robot character. The model is rigged to UE4 mannequin skeleton and has customizable colors.
Video
Key Features
Rigged with UE4 mannequin skeleton
Materials with easily customizable colors
Includes full-body mesh and modular parts
Polycount
Faces 35,953 ・ Tris 70,900 ・ Verts 35,840
Character does not have LOD system
Materials
The colors of the material are configurable through parameters in material instance. A Material ID map is used for changing colors of a BaseColor Map.
4K Textures
BaseColor, Normal, Emissive, IDMap, ORM(OcclusionRoughnessMetallic)
4 Texture sets: Torso, Head, Arms, Legs
Tested with various animations
Advanced Locomotion System v4
Lyra Starter Game
Standard 3rd person animations