
Description
General
Game-ready low-poly PBR model of tactical boots.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for military, tactical, survival, FPS, third-person, and open-world environments.
Geometry
Polygons: 6,180
Triangles: 10,588
Vertices: 5,574
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolutions
4096×4096
Workflow
Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps (4K, TGA)
Normal
Specular
Metallic
AO
Glossiness
Roughness
BaseColor (green, black, brown, camo_01 ... camo_04)
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Military and tactical characters
FPS and third-person games
Survival and open-world projects
Character customization systems
Real-time cinematics and cutscenes
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation




















