
Opis
---------- See It In Action ----------
Watch Update v1.7 Animation Walkthrough Video
Watch Updates v1.3 to v1.6 Animation Lineup Video
Watch Update v1.2 Animation Lineup Video
Watch Update v1.1 Animation Lineup Video
Watch v1.0 Animation Lineup Video
---------- Summary ----------
Your characters need to move. Walk to the door, jog across the courtyard, crouch through a tight corridor, pick something up off the floor, turn around, idle while the player figures out what to do next. The Core Motion Pack is the foundation with 599 motion captured animations across 30+ sets covering everything a humanoid character does before the action starts.
Male and female performances. Locomotion built two ways. Idles with personality. The animations your game literally cannot ship without.
Every animation is captured in a professional studio and cleaned up by hand. Like all MoCap Central packs, animations share matching entry and exit poses for seamless blending with our other packs. Join our active Discord community where we listen to indie devs and give away free animations.
---------- Key Features ----------
599 motion captured animations across 30+ sets for both male and female characters
Standard UE5 Mannequin skeleton - retargets to MetaHuman in minutes
Two locomotion systems included - Locomotion V1 (strafe loops) and Locomotion V2 (directional with start, stop, pivot, and diagonals) so you can build exactly the movement system your game needs
AAA mocap quality captured in a professional studio, cleaned up by hand for natural, believable motion
Demo maps included to preview animations
Compatible with all MoCap Central packs - shared entry and exit poses for seamless blending
---------- Animations Included ---------
Standing Idles
Stand Idle (2 male loops, 2 female loops)
Idle Fidgets -- male: look around, hands on hips, scratch arm, scratch leg, thigh tap, finger guns, point; female: 10 unique fidget variations
Ready Idle
Ready Idle (2 loops, look around fidget)
Transitions: Stand to Ready, Ready to Stand, Ready to Crouch, Crouch to Ready
Crouch Idle
Crouch Idle (2 loops)
Crouch Idle Fidgets -- look left, look around x2, look behind x2
Transitions: Crouch to Stand (2 variations), Stand to Crouch (2 variations)
Conversation and Interaction
Talking (8 variations -- generic, happy, angry styles)
Listening (1 loop)
Wave (3 variations, both hands)
Pick Up (floor to pocket, floor to floor, table to pocket, table to table)
Look At / Point (5 directional variations)
Dance (3 styles, with start/loop/stop)
Phone (selfie, phone talk start/loop/stop, texting)
Steps and Turns
Small Steps -- forward, backward, left, right
Ready Steps -- forward, backward, left, right
Standing Turns -- left and right at 45, 90, 135, 180 degrees
Crouch Turns -- left and right at 45, 90, 135, 180 degrees
Jump
Jump Start, Fall Loop, Land Recovery
Locomotion V1 -- Strafe Loops (8 directions each)
NoRM (no root motion) versions included
Male Walk Strafes -- forward, backward, left, right, and all 4 diagonals (plus mirrored versions)
Male Jog Strafes -- same 8 directions (plus mirrored versions)
Female Walk Strafes -- same 8 directions (plus mirrored versions)
Female Jog Strafes -- same 8 directions (plus mirrored versions)
Male Crouch Walk Strafes -- same 8 directions (plus mirrored versions)
Locomotion V2 -- Directional with Start / Stop / Pivot (male and female)
NoRM (no root motion) versions included
Male Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
Male Jog -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
Male Run -- forward with start, stop
Male Run Fast -- forward loop
Male Crouch Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
Female Walk -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
Female Jog -- forward, backward, left, right + 4 diagonals, each with loop, start, stop, pivot
Female Run -- forward with start, stop
Review the Complete Animation List Here
---------- Updates ----------
v1.7.0 - New animations texting on a phone, dancing, bump reactions, walk/jog/run start turns 90/180 degrees left/right, in-place turning 135 degrees, NoRM versions created for start/pivot/turns. Updated female idle so it loops smoothly, updated jump to bring arms inward.
v1.6.2 - Fixed af/am lowered shoulders on walks, fixed root offset for some Step anims, added text to Demo level
v1.6.0 - Phone animations (selfie, talk), diagonal locomotion for all walk/jog/crouch sets, bug fixes
v1.5.0 - Locomotion V2: directional walk/jog/run sets with start, stop, pivot for male and female. Crouch walk V2. Locomotion V1 fixes.
v1.4.0 - Crouch turns, jump/fall/land, mirrored walk/jog versions
v1.3.0 - Run fast, female walk strafe fixes
v1.2.0 - Walk/jog strafes in 8 directions, female idles and turns
v1.1.0 - Jog, run, crouch idle/movement, small steps, ready idle
v1.0.0 - Original release










