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Media 1 for listing Cesium for Unreal VR Tutorials

Description

The Cesium for Unreal VR Tutorial Series provides strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium for Unreal. This series serves as a guide for recommended practices for VR application design and user ergonomics you can use in your projects.

The Cesium for Unreal VR Tutorials project contains example levels and code for all the features and solutions described in the tutorial series. Each tutorial will describe the UX challenge, our design thinking, and the Blueprint code for each feature. New tutorials will be added frequently, so check back soon!

VR Device Compatibility: 

We tested the inputs used in this project on Meta Quest 2 and are confident the inputs will work with Meta Quest and Rift devices using the Touch controllers. We have added reasonable corresponding inputs for other VR headsets such as the HTC Vive and Valve Index, but have not tested them. If you use any of these headsets, we'd love to get your feedback and build it into the tutorials.

If you are using a VR headset not mentioned above, please add the corresponding bindings for your controller for each input action / axis. For more information on setting up inputs, see the Unreal Engine docs. For an example of setting up inputs across different VR devices, see the VR Template project.

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