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Média 1 pour l'article Warlock

Description

I meticulously crafted all elements utilizing Zbrush and Substance Painter. I employed a Metahuman framework and tailored each component with Metatailor. Within the character’s blueprint, you will discover the code necessary for the acquisition of the axe, as well as the commands governing its attacks. Furthermore, within the axe’s blueprint resides the code responsible for displaying the user interface.


Need the Metahuman SDK's Plugin

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