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出品Diamond Glass Material with Light Dispersion Chromatic Aberration Crystal Shaderのメディア1

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Diamond Glass Material with Light Dispersions / Chromatic Aberration Shader is a high-quality Unreal Engine material designed to reproduce the visual appearance of diamonds, gemstones, crystal, and optical glass. The shader simulates realistic light dispersion, chromatic aberration, refraction, reflections, and internal color separation, creating convincing gemstone rendering for cinematic projects, product visualization, architectural scenes, games, and virtual production.

The material is built with flexibility in mind and includes multiple exposed parameters that allow artists to customize the appearance without modifying the shader graph. Refraction intensity, dispersion strength, chromatic aberration, Fresnel response, roughness, opacity, specular intensity, index of refraction (IOR), and tint color can all be adjusted through material instances for fast iteration.

The shader accurately reproduces optical effects commonly seen in diamonds and high-quality crystals, including rainbow edge dispersion, colored light splitting, transparent refraction, glossy reflections, and physically inspired Fresnel transitions. It performs well on cut gemstones, faceted diamonds, glass sculptures, decorative objects, jewelry, crystals, and stylized transparent assets.

The included material instances provide several ready-to-use presets ranging from clear diamond glass to colorful gemstone variations, making it easy to achieve different visual styles for games, cinematics, architectural visualization, luxury product renders, and interactive applications.

The shader is suitable for both realistic and stylized projects and integrates seamlessly into modern Unreal Engine rendering workflows. Whether used for jewelry visualization, fantasy artifacts, collectible items, luxury products, or architectural glass elements, it produces visually rich results with customizable optical behavior.

Content

3 presets based on the one dispersion approximation method (3 master materials and 3 instances).

Unreal Engine 5.4.4 or newest.

Video overview: https://youtu.be/ppQUtEsBfPA

Features

  • Physically inspired diamond and glass material

  • Realistic chromatic aberration (light dispersion)

  • Adjustable light dispersion intensity

  • Configurable index of refraction (IOR)

  • Realistic Fresnel reflections

  • High-quality transparent refraction

  • Adjustable opacity

  • Adjustable roughness

  • Adjustable specular intensity

  • Customizable color tint

  • Material Instance support

  • Easy-to-use exposed parameters

  • Optimized for Unreal Engine

  • Suitable for cinematic and real-time rendering

  • Clean, organized material setup

Perfect For

  • Diamond rendering

  • Gemstones

  • Jewelry visualization

  • Luxury product visualization

  • Crystal objects

  • Glass sculptures

  • Fantasy artifacts

  • Magic crystals

  • Collectible items

  • Product rendering

  • Cinematic sequences

  • Architectural visualization

  • Interior visualization

  • Virtual production

  • Games

  • VR and AR applications

Technical Highlights

  • Material Instance workflow

  • Fully parameterized shader

  • Refraction controls

  • Dispersion controls

  • Fresnel controls

  • Color customization

  • Optimized node network

  • Compatible with modern Unreal Engine rendering features

Tags

diamond material, diamond shader, glass material, glass shader, unreal engine, unreal engine 5, UE5, UE5 material, chromatic aberration, light dispersion, dispersion shader, refraction shader, crystal material, crystal shader, gemstone material, gemstone shader, jewelry shader, realistic glass, realistic diamond, transparent material, transparent shader, refraction, IOR, Fresnel, optical shader, luxury material, crystal glass, prism effect, rainbow dispersion, caustic look, physically based material, PBR material, cinematic shader, product visualization, architectural visualization, jewelry rendering, gemstone rendering, crystal rendering, material instance, customizable material, realtime shader, ray tracing, path tracing, fantasy crystal, magic crystal, luxury render, high quality material, Unreal Marketplace, UE asset, shader pack, material pack

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