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Narrative Pro 2 - Complete Game Framework ilanı için 1. medya

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Narrative Pro 2.4 is now available! Enjoy multiplayer support, UE5.8 support, and much more. See the release video here.

NEW USER? WATCH THIS VIDEO

LINKS:

Install Guide: INSTALL GUIDE

Learn the Framework: TUTORIALS

Free Playable Demo (NP2.2): RPG SAMPLE

Support: DISCORD SUPPORT CHANNEL

Documentation: WRITTEN DOCS

Learn more at our website: WEBSITE

WHAT IS NARRATIVE PRO?

You've chosen Unreal Engine to make your game, but you have a problem:

  • You can't make combat until you roll Gameplay Ability System out into a combat system

  • You can't make UI & Menus until you extend Common UI into a menu system

  • You can't make NPCs until you write a system to handle NPC behavior, spawning, and control flow

  • You can't make items until you write an inventory system

  • You can't write Quests/Dialogue until you write systems these along with custom editor tooling for authoring these

  • The list goes on, and on, and we haven't even touched multiplayer support...

These features are what you might call a Gameplay Framework. Its the layer you build on top of Unreal Engine, and is what your actual game content is built on. The problem is that unless you have massive funding and years to spare, building a framework like this is extremely difficult.

Thats where Pro comes in. Our team of industry veterans have experience shipping real games, and we know Unreal. We rolled an entire gameplay framework the same way the pros do: We use C++ to roll out all the core systems, many of which are built on GAS, CommonUI, and other cutting edge UE5 tech, and then let you extend all that power in C++ or Blueprints. We're not re-inventing the wheel, instead giving you a solid foundation that can be extended yourself or with add-ons built by the community.

Then, you simply drop in Pro, and can start making very high quality gameplay extremely quickly - check out our Demo to see what we made in just 2 weeks with Pro.

WHAT DO I GET?

For an overview of the features that come with Pro, check out our video Narrative Pro's Unreal Engine Framework Explained

For a gameplay video showing all of this in action, check out the Relic Heist Tech Demo, made by a single person with Pro.

DEMO BUILT RIGHT INTO THE PLUGIN

In the Plugin, you'll find a Demo Map you can open, which contains a demo quest, premade weapons, NPCs, and so on. You can delete this content if you don't need it, but it can be a great foundation for learning how to build your own weapons, quests, NPCs, and so on.

THE SOLUTION YOU CAN TRUST, WITH ALL THE SUPPORT YOU NEED

Narrative has a active community of 8,000 developers on our support Discord, with staff around every day to provide help and answers. Narrative Tools was founded by Reuben Ward, a well known Unreal developer with over a decade of Unreal Engine programming experience and a YouTube dev community of over 350,000 Subscribers.

MAKE GAMES LIKE THE PROS

Most major shipped games use C++, and lean on Blueprints where they make sense, rather than making entire games in Blueprint. They also lean on Epics tech, such as CommonUI, and Gameplay Ability System, rather than trying to write their own UI and combat systems.

This is exactly how we've built Narrative Pro. We're not re-inventing the wheel - we're rolling out UE5 for you the same way the pros would do it.

Note: Not all art shown in photos is included, Armour shown in Pictures is by Polyphoria. Level art is created by Leartes Studios and PolySphere.

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