
Description
Preview / Tutorial: https://youtu.be/E-5_EIFOfF0
Documentation: https://mega.nz/file/qtMRQZKL#M6TduVPaG_EKS8DafJcGQzULdFrHEIOTjBh4xF_uH2k
The ServerHTTPPro plugin is a robust solution designed to simplify communication with HTTP servers within Unreal Engine-based games and applications. By leveraging this plugin, developers can easily handle network requests and responses, enabling seamless data exchange between the client and external servers.
With built-in support for JSON data formats, the plugin allows for easy parsing and generation of JSON messages, making it ideal for integrating with APIs, web services, and other HTTP-based systems. Whether you're building a multiplayer game, an online service, or any application requiring HTTP communication, ServerHTTPPro provides an efficient and flexible solution.
The plugin supports essential HTTP operations like sending and receiving requests, handling responses, and processing JSON payloads. It is primarily focused on local network operations, ensuring that requests can be sent and received without the need for network replication.
Key Features:
Simple and efficient HTTP communication setup
JSON message handling for easy data transfer
Ideal for connecting to external web services and APIs
Supports Windows and mobile platforms (Android)
Allows integration of an HTML site directly via Blueprint, removing the need for acquiring hosting for the management system's HTML
Get Started: Integrating ServerHTTPPro into your project is quick and straightforward. After importing the plugin, you can immediately start handling HTTP requests and responses with minimal setup. The provided Blueprints and C++ classes enable easy customization to suit your specific project needs.
Whether you're creating a game that needs server-client interaction or a standalone application communicating with web services, ServerHTTPPro is the perfect solution to enhance your project's capabilities with HTTP support.