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Description

PubNub Gaming SDK

Quickly add interactive real-time features to your Unreal game such as Chat, game lobbies & matchmaking, live leaderboards, and in-game notifications without building the backend infrastructure.

Overview:

The PubNub Unreal SDK empowers you to build, manage, and optimize real-time interactive game experiences using either Blueprints or C++. It offers a seamless way to leverage PubNub's real-time infrastructure within your Unreal Engine projects, enabling you to create engaging features that boost player retention, such as lobbies, friend lists, live leaderboards, and much more.

With minimal setup, you can deliver immersive multiplayer experiences, handle large-scale player interactions, and ensure fast, reliable messaging, so you can focus on building your game, not the infrastructure.

The package also includes a built-in chat module with ready-to-use samples, making it easy to integrate rich text chat experiences into your game in just a few minutes. With support for read receipts, typing indicators, and user presence out of the box, you can quickly craft custom chat experiences that integrate seamlessly with your UI.

Together, these capabilities give you the full power to build a wide variety of real-time features. All from a single, easy-to-integrate package, with no need to manage additional servers. The SDK is also fully compatible with the broader PubNub ecosystem, including Functions, Events & Actions, and a powerful set of manage and optimise features, giving you even greater flexibility and control over your application.

Use Cases:

You can utilize PubNub to power interactive real-time features for your game such as:

  • In-game text chat (1:1, group, and public)

  • Game lobbies & matchmaking systems

  • Live leaderboards & in-game scoring

  • Friend/Guild/Party/Clan Lists

  • In-game auctions

  • Player trading

  • Metadata storage such as player profiles and inventories

  • In-game notifications & alerts

  • Activity feeds

…and more!

Features:

  • Blueprint and C++ compatibility.

  • Our Pub/Sub API delivers messages in < 30ms, all without any concurrency fees. Enjoy features like Message Persistence, actions, filtering, and support for unlimited channels.

  • Get on/offline detection, measure channel occupancy, monitor custom state, webhook alerts, and more with Presence & State.

  • Efficiently manage and store metadata for players, channels, and their relationships with App Context, eliminating the need for additional server setups.

  • Upload your code to handle high-scale features of your game, create and execute business logic at the edge, call 3rd party APIs, and more with PubNub Functions.

  • Utilize Illuminate to map the KPIs that are important to your game, trigger decisions based on player behaviors, and see instant outcomes to improve monetization and engagement.

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