
Opis
Created in Unreal Engine 5.7.4
I created it for my project, but I decided to sell it for a small fee. Therefore, it is important to point out that this MetaHuman is not perfect, there are minor problems with the eyes, with the mouth, maybe some more, but they are barely noticeable, I think. But I tried to make it as high-quality as possible.
2K textures loaded. I don't know why, probably because I only have 6GB of VRAM on my video card.
If that's not enough for you, you can change it yourself. In the settings in Assembly tab you can choose the texture resolution.
Character height - 186 cm.
The character is partly realistic, partly not. A little cartoonish. This is especially visible in the ears, they have a slightly non-standard structure.
I added eye and lip makeup, you can remove it if you want.
Hair is from the Metahuman Plugin.
In the additional_files.zip archive there are meshes of the head, body, left eyeball and right eyeball, with which I made a "Conform From Template".
Also in this archive there is a custom head texture that I mixed with the head texture from Metahuman plugin. That is, the character does not have a standard face texture, but a texture that I made myself, and it is mixed with the face texture №33 from Metahuman plugin.
If the head texture is missing (white), you need to enable "Use Virtual Textures" in the Metahuman plugin settings.












