
描述
ArchViz Camera is an Unreal Engine 5.6 / 5.7 / 5.8 camera plugin built for architectural visualization. It adds vertical line correction for two-point perspectives, keeping walls, columns, and building edges perfectly vertical in interiors, facades, real-estate shots, and any render where straight verticals matter.
The correction is part of the camera's output, so it works consistently in the editor, Play In Editor, Sequencer, and Movie Render Queue. Choose the live, non-destructive Architecture Camera Actor for new shots, or the Architecture Camera Modifier to retrofit and bake correction into existing CineCameraActors.
Key highlights:
- Live, non-destructive two-point correction via the Architecture Camera Actor / Component, with keyframable settings in Sequencer.
- Bake corrected rotation and filmback sensor shift into existing CineCameraActors using the Architecture Camera Modifier and "Capture Current Framing and Apply".
- Off-center projection preserves your authored composition while leveling the camera.
- Editor-only viewport guides: corrected frame, center lines, rule-of-thirds, safe frame, and green vertical reference lines.
- Fine-tune with Correction Strength, Target Pitch, Level Roll, Vertical Shift Bias, and advanced clamp/invert controls.
Use cases: interior visualization, exterior facade shots, real-estate imagery, animated walkthroughs, and final-quality renders through Movie Render Queue.





