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Medium 1 für Eintrag Bard Outfit

Beschreibung

Realistic Fantasy Bard Character Outfit. This model draws inspiration from traditional Middle Eastern attire reimagined through a fantasy lens, blending cultural authenticity with worn, battle-tested layering — featuring a draped turban, cross-wrap linen tunic, tactical belt skirt with pouches, wrapped forearm guards, harem-style trousers, and curved-toe leather boots. Built with next-gen PBR materials and optimized topology — ideal for cinematic sequences, RPG game environments, and virtual production storytelling.

The outfit ships in a desert fantasy color palette — muted purples, teal, olive, and sand — fully recolorable to match your project's art direction. Lumen-ready and optimized for real-time rendering in Unreal Engine 5.

This outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both authenticity and creative flexibility in their projects.

MetaHuman Outfit:

This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a "full body" outfit, recolorable, that will scale with the different MetaHuman body shapes and sizes.

Outfit Installation:

Before getting started, install the MetaHuman Clothing Construction Presets (Set of 4) from Fab: 🔗 https://www.fab.com/listings/3c0c4df1-ce96-44cf-8a30-c47d744d2a0c

This outfit requires __bodyShapeDof4.mhpkg as the base body preset for correct fitting and functionality.

Next Steps:

  1. Create the following folder in your project directory: Content/Outfits/Bard

  2. Open the OA_Bard folder and drag the .mhpkg file into it

  3. Drag the WI_Bard.uasset into the MetaHuman Creator Outfit section

  4. Follow the same workflow demonstrated in this video tutorial for applying the outfit: 🎬 https://youtu.be/GPI2WC4blrc

Support:

NOETA Academy Discord: https://discord.gg/PmS2jbc2

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