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Медиа 1 для объявления Lightweight Editor Performance Mode
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Описание

Lightweight Editor Performance Mode is an editor-only Unreal Engine plugin that lets you switch heavy editor scenes into a faster, lower-cost viewport state with one click.

Instead of manually changing scalability settings, rendering CVars, screen percentage, Lumen, shadows, fog, realtime viewport mode, and view modes every time a map becomes slow, you choose a profile and enable Lightweight Mode. When you are done, Disable Lightweight Mode restores the backed-up editor quality settings and viewport state as safely as possible.

The plugin is designed for large worlds, dense scenes, heavy lighting setups, cinematic maps, and asset-heavy environments where editor responsiveness matters during layout, placement, review, or iteration.

⭐ Key Features
• Four editable profiles: Mild, Balanced, Aggressive, Extreme

• One-click enable / disable workflow

• Profile controls for scalability quality, screen percentage, Lumen, virtual shadows, volumetric fog, viewport Unlit mode, and realtime rendering

• Project Settings integration under Plugins > Lightweight Editor Mode

• Dockable Slate editor tab

• Safe backup and restore for scalability settings and modified CVars

• Per-viewport view mode backup and restore

• Persistent fallback view mode to avoid staying stuck in Unlit after restart

• Optional “Enable on Editor Startup” workflow

• Disable automatically clears the startup flag to avoid re-enabling against user intent

• Detailed logging for applied and restored settings

• Documentation included in the plugin

🔹 Requirements & Compatibility

  • Engine: Unreal Engine 5.4+

    Platforms: Editor-only tool (no effect on packaged builds)

  • Code: C++ source included

  • Tested with: UE 5.4+

🔹 Included Content

• LightweightEditorMode C++ plugin

• Project Settings UObject

• Dockable Slate widget

• Internal scalability / CVar / viewport helper

• README and PDF documentation

🔹 Discord Support Channel

https://discord.gg/R3aPyfV3WY

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