
설명
Lightweight Editor Performance Mode is an editor-only Unreal Engine plugin that lets you switch heavy editor scenes into a faster, lower-cost viewport state with one click.
Instead of manually changing scalability settings, rendering CVars, screen percentage, Lumen, shadows, fog, realtime viewport mode, and view modes every time a map becomes slow, you choose a profile and enable Lightweight Mode. When you are done, Disable Lightweight Mode restores the backed-up editor quality settings and viewport state as safely as possible.
The plugin is designed for large worlds, dense scenes, heavy lighting setups, cinematic maps, and asset-heavy environments where editor responsiveness matters during layout, placement, review, or iteration.
⭐ Key Features
• Four editable profiles: Mild, Balanced, Aggressive, Extreme
• One-click enable / disable workflow
• Profile controls for scalability quality, screen percentage, Lumen, virtual shadows, volumetric fog, viewport Unlit mode, and realtime rendering
• Project Settings integration under Plugins > Lightweight Editor Mode
• Dockable Slate editor tab
• Safe backup and restore for scalability settings and modified CVars
• Per-viewport view mode backup and restore
• Persistent fallback view mode to avoid staying stuck in Unlit after restart
• Optional “Enable on Editor Startup” workflow
• Disable automatically clears the startup flag to avoid re-enabling against user intent
• Detailed logging for applied and restored settings
• Documentation included in the plugin
🔹 Requirements & Compatibility
Engine: Unreal Engine 5.4+
Platforms: Editor-only tool (no effect on packaged builds)
Code: C++ source included
Tested with: UE 5.4+
🔹 Included Content
• LightweightEditorMode C++ plugin
• Project Settings UObject
• Dockable Slate widget
• Internal scalability / CVar / viewport helper
• README and PDF documentation
🔹 Discord Support Channel


