
설명
White Girl is an editable MetaHuman character created for Unreal Engine 5.7 and 5.8.
For this character, I focused on creating a beautiful, refined, and softly feminine appearance. She is designed as a young adult White woman with balanced facial proportions, delicate and clean features, bright green eyes, subtle makeup, and smooth skin detail. Her overall appearance is intended to feel polished, elegant, and naturally attractive while maintaining a realistic digital human aesthetic.
The character is intended for creators looking for a polished digital human foundation that can be used across cinematic projects, real-time rendering, virtual production, character visualization, and game development.
The package is provided as an Editable MetaHuman Character, allowing the character to be further modified through the MetaHuman workflow. She can be used immediately as a ready-made character base while still allowing adjustments to facial appearance, materials, grooming choices, and overall presentation to better suit the needs of each project.
Moving forward, I plan to continue creating MetaHuman characters representing a wider range of ethnic backgrounds and visual identities. My goal is to develop distinctive and visually appealing characters while exploring different facial structures, proportions, features, and overall character aesthetics for future releases.
Key Features
Editable MetaHuman Character
Character Assemblies included
Created for Unreal Engine 5.7 and 5.8
Realistic young adult White female character design
Soft and balanced facial proportions
Bright green eyes with subtle makeup
Custom face texture setup
Suitable for cinematic shots, virtual production, real-time rendering, character visualization, and game development
Clean character base for further customization
Hair and Eyelashes
The hair and eyelash grooms are based on default MetaHuman preset groom options.
No separate custom hair groom files are included.
No standalone groom source files, Alembic groom files, or external hair creation files are included.
The included appearance is intended to be used as part of the Editable MetaHuman Character setup.
Included
Editable MetaHuman Character package
Character face texture assets used by the editable character
Ready-to-use MetaHuman-compatible character setup
Important Setup Note for Unreal Engine 5.7
Before opening the MHC / Editable MetaHuman Character file in Unreal Engine 5.7, please disable the Virtual
Texture option in the project settings. If Virtual Texture is enabled, the character’s head texture may appear white.
Important Notes
Due to the nature of the MetaHuman preset hair used in this asset, some hair strands may clip through the ears depending on the character setup or animation. Replacing the hairstyle with another compatible MetaHuman groom is recommended if necessary.
This product is an Editable MetaHuman Character package.
Hair and eyelashes use MetaHuman preset groom assets and are not custom standalone groom assets.
Although some preview screenshots may show underwear-like coverage, the actual MetaHuman character file does not include underwear depiction or underwear texture details.
Character Assemblies are included in the product files
No custom animation pack is included unless specifically stated.
Screenshots are rendered in Unreal Engine and may vary depending on lighting, post-process settings, engine version, and project configuration.








